Hearthstone: Warlock (Zoo)

Hello everybody, Geek Generation here.

I hadn’t been spending crafting powder for Hearthstone for a long time. I decided to buy 2 x Knife Juggler, which are always useful in most aggro decks. After getting the Knife Jugglers, i looked around for Warlock aggro decks and discovered that one of the warlock decks is called Zoo. I do believe the name Zoo has its origins in Magic the Gathering, back in Shards of Alara where the deck sported Kird Ape, some 3/3 wolf for 2 mana which i don’t remember its name and Lightning Helix.

Zoo in Hearthstone is similar in concept. Put out lots of low mana cost minions and burn for the win. In my opinion, Zoo concept works pretty well for Warlocks as it has the ability to refill the hand after putting out all the minions, which makes Warlock Zoos more resilient against board sweepers.

After trying out some versions of Zoo, i end up with the following deck list.

2 x Soulfire
2 x Mortal Coil

2 x Abusive Sergeant
2 x Flame Imp
2 x Leper Gnome
2 x Shieldbearer
2 x Voidwalker
2 x Young Priestess
2 x Acidic Ooze
2 x Dire Wolf Alpha
2 x Ironbeak Owl
2 x Knife Juggler
2 x Arcane Golem
2 x Defender of Argus
2 x Doomguard

For the longest time, i didn’t understand the role of Shieldbearer. It has 0 attack and yet it found its way into every zoo deck. There were even versions of aggro that played Shieldbearer over Leper Gnomes. After reading up abit, i realized that its role is to divert minion killers like Rockbiter Weapon, Fiery War Axe, Shapeshift etc. At 4 toughness, its survivability helps to keep the Warlock in the game against aggro that try to race with you.

I had Shattered Sun Cleric over Young Priestess but i decided that i didn’t really like the higher mana cost. In most cases, i just wanted to boost a 1 health guy like Leper Gnome to live through Jaina’s Fireblast for a turn or two. Young Priestess simply did the job earlier, which helps to push the aggro.

I played Arcane Golem over Argent Commander simply because i have 2 Golems and 0 Commanders in my collection. But i figure i would still go with the Golems even if i had the Commanders, simply because the Commanders cost 1 more mana than Doomguard. Argent Commanders are simply not Zoo-ish enough.

Geek Generation out.

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Posted on 11 July, 2014, in CCG, Gaming, Hearthstone and tagged , , , . Bookmark the permalink. Leave a comment.

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