Hearthstone: Curse of Naxxramas, Maexxna (Heroic)

Hello everybody, Geek Generation back again to report on my attempt on Maexxna.

Come to think of it, would there be a difference in pronunciation between Maexxna and Maexna?


Anyway, Maexxna seems to be an easier fight than Faerlina. Aside from a couple of giants and Spectral Knights, Maexxna’s minions are mostly tiny little things. Speaking of Spectral Knights, if you thought Faerie Dragons were irritating, Spectral Knights are going to bug you to no end. At 4/6 stats, this minion is going to trade for many other minions before heading into the dead pile.

Haunted_Creeper Haunted_Creeper

Maexxna begins the game with 2 Haunted Creepers ensuring that his side of the board would be filled with creepy crawlies for many turns. Maexnna’s Heroic power has been buffed to Sap-ing 2 of your minions randomly instead of 1, and all that at no cost in mana at all. But Maexxna has one big vulnerability, and that’s the AI is dumb; Maexxna activates its power before combat, regardless of the board, even to its own disadvantage.

Well.. the AI has to be dumb. A clever AI with such overpowering powers would not be winnable.

In any case, it was easy to take advantage of the vulnerability and use it to our advantage by playing with cards like Wild Pyromancer and Earthen Ring Farseer.

Wild_Pyromancer Earthen_Ring_Farseer

For Maexxna, i went with Mage, because Wild Pyromancer plus Arcane Explosion package is good stuff against a board that begins with double Haunted Creepers. Plus, Maexxna plays King Mukla, which gives you bananas to feed your Wild Pyromancer. It’s a good day to set things on fire.

2 x Arcane Missiles
2 x Mirror Image
2 x Arcane Explosion
2 x Frostbolt
2 x Fireball
2 x Polymorph
1 x Blizzard
2 x Flamestrike

2 x Elven Archer
2 x Mana Wyrm
2 x Wild Pyromancer
2 x Acolyte of Pain
2 x Dalaran Mage
2 x Earthen Ring Farseer
1 x Mind Control Tech
2 x Azure Drake

The two cards i didn’t like about the deck were the Azure Drakes. The Drakes cost too much mana to be effective against Maexxna. As you’re drawing the last of your cards, you’ll need to be able to constantly put out atleast 3 minions just to keep up with damaging Maexxna. At 5 mana, Azure Drakes were simply too costly. I think a good replacement would be Chillwind Yetis.

Geek Generation out.


Posted on 23 July, 2014, in CCG, Gaming, Hearthstone and tagged , , , , , , . Bookmark the permalink. Leave a comment.

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