Monthly Archives: November 2014

Hearthstone: Spellpower Druid, 3rd iteration.

Hello everybody, Geek Generation here.

Shade_of_Naxxramas

I tried adding Shade of Naxxramas and i liked it alot. There isn’t much stuff around that can counter the Shades. The only ones i saw were Mass Dispel, Flare. Even dealing damage to all minions like Consecrate, Hellfire sometimes doesn’t work because i tend to play around these cards and playing the Shade only when i can bump it with a Mark of the Wild.

Shade of Naxxramas brings to the Druid table something neat. Playing it early forces control decks to adopt an aggro stance, something those decks are not built for. Against zoo-ish decks, they tend not to be as valuable. But they’ll serve up as meat for damage spells that would’ve gone to your face. Shades of Naxxramas work like soulfire magnets.

2 x Innervate
2 x Moonfire
2 x Mark of the Wild
2 x Wild Growth
2 x Wrath
2 x Swipe
2 x Nourish

1 x Bloodmage Thalnos
2 x Kobold Geomancer
2 x Shade of Naxxramas
2 x Chillwind Yeti
2 x Keeper of the Grove
2 x Azure Drake
2 x Druid of the Claw
1 x Loatheb
1 x Stampeding Kodo
1 x The Black Knight

I’ve taken out the 7 mana slow pokes to bring in the Shades of Naxxramas, Chillwind Yetis and Wild Growths. Since i took out Earthen Ring Farseers and Sludge Belchers, i need to test more to see if the deck can make a stand against aggro decks. But the deck itself has become more aggro, and i kind of like it. It’s working less like a Miracle Druid and more like a mid-range beatdown.

Why is it called Miracle Rogue in the first place?

On a side note, i totally cannot remember the names Earthen Ring Farseer and Sludge Belcher. All i remembered was their stats and what they do. Frankly, i don’t even remember what the cards’ art depict..

Anyway, as a result of the shift in the mana curve, there is not longer a need to hit 7 mana quickly, Nourish is no longer played for mana crystals. It’s always played for card draw. While the card draw is good, sometimes, it’s just costs too much mana. I’m thinking for the fourth iteration, i’ll swap one Nourish out for a Gadgetzan.

Geek Generation out.

Hearthstone: Spell Power Druid 2nd Iteration

Hello everybody, Geek Generation here.

Before i change to a 3rd iteration of Spell Power Druid, here’s the deck list of the second iteration. Basically i swapped out Mark of the Wild and Starfire for the mana acceleration cards. Nourish is really great, because it adds 2 filled mana crystals instead of just empty crystals.

I used The Black Knight over Kel’Thuzad because The Black Knight is less dependent on having other creatures around. If you don’t have The Black Knight, you could replace it with something like Frost Elemental.

2 x Innervate
2 x Moonfire
2 x Wild Growth
2 x Wrath
2 x Swipe
2 x Nourish

1 x Bloodmage Thalnos
2 x Kobold Geomancer
2 x Earthen Ring Farseer
2 x Keeper of the Grove
2 x Azure Drake
2 x Druid of the Claw
1 x Loatheb
2 x Sludge Belcher
1 x The Black Knight
1 x Ancient of Lore
2 x Ancient of War

Innervate Wild_Growth Nourish

After playing with all three mana accelerants, i feel that this mana package is a must have for all big mana Druids. The draw option for Wild Growth and Nourish make them good up to late game. Even Innervate isn’t bad when you have max mana. Sometimes, you need 12.

Geek Generation out.

Hearthstone: Spell Power Rogue

Hello everybody, Geek Generation here. Sorry i haven’t been blogging much. I got ill, some kind of pain in the foot? heel? ankle? Anyway, it was so painful i couldn’t even stand. Any weight i put on my leg was excruciating. Doctor doesn’t know what it is. Maybe it’s arthritis -_- Anyway, i got a prescription of strong pain killers that also works against inflammation and i’m all better now.

I had a quest for 5 Rogue wins, so i tried redoing the Rogue deck. I didn’t know what it was, it’s no longer draw a rogue. Anyway, i figured that since Rogues has such an awesome arsenal of spells that do 1 damage, won’t it be great to play it with spell power?

After several iterations, this was the deck list that won my 5 games for the quest.

2 x Backstab
1 x Deadly Posion
2 x Eviscerate
2 x Shiv
2 x Fan of Knives
2 x Assassinate

1 x Acidic Swamp Ooze
1 x Bloodmage Thalnos
1 x Ironbeak Owl
1 x Kobold Geomancer
1 x Sunfury Protector
2 x Earthen Ring Farsser
2 x SI:7 Agent
2 x Gnomish Inventor
1 x Spellbreaker
2 x Azure Drake
1 x Feugen
1 x Loatheb
1 x Stalagg
1 x Stampeding Kodo
1 x The Black Knight

Kobold_Geomancer

Kobold Geomancer is, without a shadow of a doubt, the star of the deck. In atleast one game, i was just holding on to all my spells, playing Gnomish Inventors and distractions and hoping to draw into the kobold. Once i drew the kobold, the feeling was like the entire deck was activated.

After playing with the deck, i figured that the second Kobold Geomancer is a must have for the deck. But there doesn’t seem to be anything to take out for it 😦

In fact, sometimes, i prefer the Kobold to the Bloodmage. Sure the Bloodmage is a legendary and replaces itself. But Geomancer can, on occasion, stay on the board longer than Bloodmage providing more spell power good stuff for one more turn.

Next up. i’m gonna try to fit Kobold Geomancer into the Shaman deck : D Geek Generation out.

Wardrobe: Diablo 3, Guild Wars 2

Hello everybody, Geek Generation here.

With Diablo 3, i’ve managed to level up the Witch Doctor to max and accumulated some Paragon levels, and have now switched to a Wizardess that’s 10 levels shy of max level. I think i’m going to like my Wizardess more than my Witch Doctor. For one thing, i selected the female gender for the Wizardess : D

I tried looking into the transmog thingy to see what kind of skins are available for my Wizardess. Playing around with the Transmog user interface, i finally realized how good Guild Wars 2’s wardrobe system really was. Transmog is good for doing what it does, that is changing the skin of one item.

But when you want to change more than one piece and see if the changes match, Transmog is a terrible tool for the job. It is unable to preview all the changes that you’ll want for the entire outfit. Every piece has to be done individually and equipped to see if the new look is what i would like.

Not able to preview multiple changes, Transmog tool is not for playing doll.

Marvel Heroes circumvents this issue by implementing skin changes through costumes. Each costume represents the entire skin, head to toe, of a character. That way, there isn’t multiple parts that can be changed individually and doesn’t run into the problem of not being able to preview all the would be changes.

Another thing with the Transmog is that it is not exactly clear which items can or cannot be transmogrified. Like Bracers, which seemed like a normal piece of armor, cannot be transmogrified. There also isn’t any text or clue that i could easily see that indicate which piece of armor can or cannot be transmogrified.

Ok so much for now, Geek Generation out.

Casual Gaming: Castle Clash

Hello everybody, Geek Generation here.

I picked up another casual game. This one is called Castle Clash.

CastleClash

It’s some kind of.. i think the genre is called castle defence. In any case, that’s what i’m calling in. Basically, you get your own little town that consists of little buildings. There’s a town hall, defensive towers for shooting enemies, resource generation buildings, resource storage buildings, barracks for building offensive troops.

It’s mostly an MMO pvp where you send your offensive troops to knockdown other players’ buildings and grab their resources. The type of top feeds on bottom, pay-to-play feeds on free-to-play type of games.

The game is a little different from other castle defence games. In Castle Clash, there are hero units, and there is quite a strong emphasis on the heroes.

The town hall in Castle Clash is quite different from other castle defence games. The town hall is not a critical building in combat. Loss and victory does not depend on the destruction of the town hall; instead it depends on destroying a certain percentage of building value. Also, it seems that the town hall does not govern the maximum level of your other buildings.

Maybe i’ll screenshot what my town/castle looks like some time later.

Geek Generation out.

Hearthstone: Expansion in December

Hello everybody, Geek Generation here.

Woah, i didn’t realize that it’s been a week since i last posted. I was kid of distracted.

Anyway, it turns out that Hearthstone is gonna be releasing an expansion called Goblins vs Gnomes in December. Which is going to be kind of exciting. The expansion is a whopping 120 cards, while Curse of Naxxramas is only 30 cards. It’s going to bring some big changes to the meta game.

Dr Boom
Dr._Boom

Autobots, transform !
Mimiron's_Head V-07-TR-0N

Geek Generation out.

Beyond Earth: You Lost. Um.. Why?

Hello everybody, Geek Generation here.

So i was finishing up my first civilization on a planet far far away. I finally started looking at the Victory tab and saw that some random AI civilization in another continent has 50% progress in the Transcendence victory path.

I read up on the help, which wasn’t very helpful. There was a whole chunk of text on the Mind Flower, the pre-requisite building for Transcendence victory. But there was nothing on the requirements for building such a building. Being affiliated with Harmony myself, i was kind of bewildered. Building Mind Stem on every city didn’t help either.

And then that random AI civilization built the Mind Flower. I thought i lost, but i was still in the game. Apparently i’ve forgotten about the need to accumulate.. ‘flower points’? to win. In any case, i thought it didn’t matter it the AI won, i still get to play until i win.

Until some turns later, i suddenly lost. By then i’ve forgotten about the whole enemy built the Mind Flower thing.

The problem was that the game simply told me i lost. Or atleast it does seem to say so, the description, like the help, was useless and filled with lots of irrelevant text. There was no score board, no summary, no reports. Why did i lose? Who won? There was only one button that i wanted to click; a “one more turn” button that was grayed-out, un-clickable.

I read online that the same abrupt ending plagues winners too.

Wth.. tell me i didn’t spend 60 dollars on a game that couldn’t be bothered to even print out who won the game..

Geek Generation out.

Civilization Beyond Earth: First Impression

Hello everybody, Geek Generation here.

I’ve been playing Civilization: Beyond Earth alot lately. When i read about Civilization: Beyond Earth, it was mentioned as spiritual successor of Outpost. I kind of liked Outpost, and i wanted to play a game that allowed me to manage food, oxygen, power, etc., bulldozing tiles and suffering asteroid/lightning storm calamities.

It turns out that the definition of “spiritual successor” is not what i had in mind. Beyond Earth is only remotely related to Outpost. It’s not even Civilization in space. It’s Civilization on another planet. With marines replacing spearmen, primitive aliens replacing barbarians.

If i had known that Beyond Earth had absolutely nothing to do with Outpost and is basically a Civilization on another planet, i won’t have bought it. As it is though, i’ve bought it so i’ll just attempt to get as much value out of it as possible.

Geek Generation out.