Hearthstone: Returning to Zoolock (Eloise’s list)
Hello everybody, Geek Generation here.
I tried playing with Warlock again, i watned to return to playing zoo. I went to Hearthpwn to look through the zoolock deck lists and found several which i didn’t really like. I made my own deck list by grabbing elements from all the different decks and the results were disastrous.
I figured i must either be bad at making decks or bad at playing zoolock or both. So i used a deck list wholesale from Heathpwn. I’m going to post the deck list here, so bear in mine, the list is not mine. I think it belongs to a pro player, Eloise. The good thing is that i’m actually getting some wins from this version of zoolock. Plus, she’s cute : D
2 x Power Overwhelming
2 x Imp-losion
2 x Abusive Sergeant
2 x Flame Imp
2 x Leper Gnome
2 x Voidwalker
1 x Annoy-o-Tron
2 x Dire Wolf Alpha
1 x Haunted Creeper
1 x Ironbeak Owl
2 x Knife Juggler
2 x Nerubian Egg
2 x Imp Gang Boss
1 x Void Terror
2 x Defender of Argus
1 x Enhance-o Mechano
1 x Piloted Shredder
2 x Doomguard
When i first copied the list, i didn’t like that it did not have Loatheb and that it played only one Piloted Shredder. I always believed in playing twos to increase reliability of draws. But the thing is, without Loatheb and the second Piloted Shredder, i tend to play Doomguard more often.
The reason for playing Doomguard more often is that, with the lower mana curve, i could empty my hand quicker, so i tend not to waste time trying to rid of my hand before playing Doomguard. Plus, without those mana expensive valuable cards, i tend not to mind getting cards discarded to Doomguard. An early Doomguard means less chance of drawing into a second Doomguard before i played the first and also demands attention from the opponent, which either means your Doomguard hits more often, or your other minions hit more often.
The other thing i didn’t like at first was the single copy of Ironbeak Owl. It always makes me mad when the opponent has a play that requires Owl as an answer and i don’t draw any. But the reverse is also true quite often. Plenty of other times, i would draw both Owls and there was simply no good Silence targets. Which isn’t a bad thing until i drawn Doomguard. Multiple owls are not conducive for early Doomguards.
The last thing i mistakenly didn’t like was the lone Annoy-o-Tron. I truly underestimated the card. The first time i played it against a turn 1 Worgen Infiltrator, i had the giggles for the entire game. The card is.. well.. annoying. It’s capacity for breaking 1 drops’ tempo is amazing. Unless they have Ironbeak Owl (which hunters should always have 2 copies of, because it is a beast and hence enables Kill Command), they don’t usually have a good answer to Annoy-o-Trons.
Ok, so much for how i mistakenly dislike the deck. I’ll come back with more on play and mulligan later, Geek Generation out.