Guild of Dungeoneering: Monsters are Coming

Hello everybody, Geek Generation here.

It turns out that the dungeons where a boss chases you down has a certain strategy to it. In those missions, the boss can move two squares while the dungeoneer can only move one square into fog.

The thing is, the boss can be slowed down by putting minions in front of it. This causes the boss to move only one square as it has to eat the minion.

So with a good run, you’ll spend all 3 actions like this: path one square away from the boss, put 1 minion in the newly created square, put 1 minion to block the boss. Try to put the minion beside your dungeoneer before putting the minion beside the boss. This helps to avoid locking the target causing the dugneoneer to head down a suicide path toward the boss.

Using this strategy, the dungeoneer can level up and equip before the boss gets him/her.

Geek Generation out.


Posted on 16 August, 2015, in Gaming, Guild of Dungeoneering, Roguelike and tagged , , , . Bookmark the permalink. Leave a comment.

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